Humanoid children, aged 10 and under, can see through this invisibility. This invisibility can be circumvented by three things: The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface. This invisibility can be circumvented by three things: [b]Fallible Invisibility. First Appearance: 2-21 Stalker in the Swamp Armor Class 15 Speed 30 ft Darkvision 60 ft, Passive 12 Immune to poison and poisoned Suggested Average, Max HP: 94, 135 124 damage before fleeing 144 total damage taken, 20 total Shapechanger. Made in Portugal. Back in those days, the manuals were set in Futura, and plate mail plus a shield was AC 2, and we were thankful for it, you whippersnappers. While possessing the corpse, the dybbuk retains its hit points, alignment, Intelligence, Wisdom, Charisma, telepathy, and immunity to poison damage, exhaustion, and being charmed and frightened.It otherwise uses the possessed target's game statistics, gaining access to its knowledge and proficiencies but not its class features, if any. The skulk is invisible. Skills Perception +3, Stealth +6 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks while in dim light or darkness Senses darkvision 60 ft. Size limits don’t apply to this, so even the largest threat is still going to get affected by this spell. Actions Multiattack: The marilith can make seven attacks: six with its longswords and one with its tail Choose the basic challenge rating of the NPC and determine the rest off of that. The Beast of the Frozen Wastes - Module Within Winterwatch is one of the world's most prestigious (and difficult to join) Adventurer's Guilds, due to its close proximity to The Ghostly Waste, a massive tundra full of deadly monsters. Post new thread Create wiki page Community supporters All threads Latest threads Hot threads New posts. Armor Class 10 This smooth-skinned, hairless humanoid has penetrating eyes and skin that shifts and changes to mimic his surroundings. Speed 20 ft. They wore armor made of leatherand wood. Traits Two Heads: The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown. You need to be logged in to edit monsters. [*]Humanoid children, aged 10 and under, can see through this invisibility.[b]Trackless. The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface. The star spawn can breathe air and water. [+4] will make a clickable link to roll d20+4. The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown. Like how a kobold inventor is "the kobold", not "the inventor" "lawful any" should be "any lawful alignment" Hand axe "Handaxe" is one word. We've got Mordenkainen's Tome of Foes--you can expect a full review soon, but for now, check out Zariel, Archdevil, and ruler of Avernus, the first layer of the Nine Hells. Languages Vegepygmy Challenge 1/4 (50 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Plant Camouflage . Speed 30 ft. Melee bite +5 (1d8+3), 2 claws +5 (1d6+3) Ranged spray +5 touch (musk) Space 10 ft.; Reach 5 ft. Special Attacks musk . In writing adventures for my own use, I often find it helpful to include stat blocks in my notes. I had hoped this wouldn't be the case with 5e, but all evidence points to the fact that some bit of optimizing can make the big bad look a bit sad. They are based on the Beastmen Army of Warhammer Fantasy.The strongest and meanest of the Beastfolk foot soldiers, the Beastfolk Skull Splitter (CR2) carves out a privileged positions within the warherd with its ferocity and excessive violence. Now running a 5E campaign for my wife and her coworkers and loving it. The target must make a DC 9 Constitution saving throw. You will be also able to sort the list as you want. OFFENSE. Add a space before "ft" Add a colon after "Hit" June 6, 2018 ~ Kat EV. Visual differences from the MM statblocks XP 400. Attack bonus +0 melee, damage 1d6+2.A skum also gains two rake attacks when it attacks while swimming.. Amphibious ()Although skum are aquatic, they can survive indefinitely on land.. ACTIONS. ACTIONS. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. A quick guide: AC: Anywhere between 12 and 20, dependent on the challenge. High-Quality urban wear for Doers available at our online store. A skum is about the same height and weight as a human. [2d6+3] will make a clickable link to roll 2d6+3. Shout outs: Stacey, John Patrick Callahan Jr, John Nazario, Gordon Alexander Fallon, Gary, Sunscryer, and Max Puplett. My name is badooga (/u/badooga1 on reddit, badooga#8108 on discord), and I'm converting the entire Libris Mortis book from 3rd edition to 5th edition. Skills Perception +3, Stealth +2 A skunk's spray is powerful enough to ward off bears and other potential attackers. Wakeful: When one of the ettin's heads is asleep, its other head is awake. The spray can also cause irritation and even temporary blindness, and is sufficiently powerful to be detected by a human nose up to 5.6 km (3.5 miles) downwind. Racial Skills: A skulk's humanoid levels give it skill points equal to 5 × (2 + Int modifier). Hit: 6 ([ld4+4]) slashing damage. Their eyes were a solid, shiny black, and their skin was dark green like fresh pine needles. The volodni were generally tall and slender but with broad shoulders and long arms. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. I see what you're going for, but DMG creators need more than just an example block. I don't think we really need a "Viking" creature tag. AC 15, touch 12, flat-footed 12 (+3 Dex, +3 natural, -1 size) hp 27 (5d8+5) Fort +5, Ref +7, Will +2 . OFFENSE. On a failed save, the target retches and can't take actions for 1 minute. Skunks are small mammals known for their ability to spray a liquid with a strong scent. … Name your creature, give it the attributes it needs (Tetra Cube works out bonuses and penalties) and if you want to create some abilities for it too. Skum speak Aquan. How to Fill Out my D&D 5E Annotated Stat Block. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. This is an Excel template for single-column monster stat-blocks. Hit: 5 (1d6 + 2) bludgeoning damage.

The example text is copyright Wizards of the Coast; they make it available for free on their website through the D&D 5E Basic Rules (it's in the DM supplement). Skulk CR 1. But 5E didn’t bother. Their contribution stands as a beacon of hope for all adventurers! Their hair grew in long strands that had bark-like scales. Actions Multiattack: The ettin makes two attacks: one with its battleaxe and one with its morningstar. He’s incredibly powerful, with the ability to use Reverse Gravity, a 7th level spell, at will. This invisibility can be circumvented by three things: [*]The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface. They are omnivorous, seasonally feeding on roots, earthworms and berries. Spray (Recharges after a Short or Long Rest). Hit: 6 ([ld4+4]) slashing damage. Skills Perception +2, Stealth +4 Damage Resistances lightning, piercing Senses darkvision 60 ft. Now I know I was supposed to do the Cave of Wonders this week, but as it turns out, that’s going to take a little more time than I originally expected. AC 12, touch 12, flat-footed 10 (+2 Dex) hp 16 (3d8+3) Fort +2, Ref +5, Will +3. [/b] The skulk is invisible. Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8. From a subdued brown to a lurid red or yellow. The target must make a DC 9 Constitution saving throw. Traits Magic Resistance: The marilith has advantage on saving throws against spells and other magical effects. Offense. Notice that, when a stat block DOES appear in a 5E product, it’s identical to the stat block in the Monster Manual. You will be also able to sort the list as you want. Welcome back to Stat Anything, a series where I take requests from folks on Instagram on things to convert to Dungeons & Dragons stats. This stat block mechanically represents his abilities in a D&D world situation. The skunk sprays musk at a creature within 10 feet of it. Following NPC Options is the NPC Stat Block that is built off of what you input in the NPC Options section. Statblock 5e web component For Spellcasting lists, use > to reverse-indent. If so, do you have a template for a monster stat block? OPTION #2: Build a stat block on-the-fly. Home. Aura of Insanity. Combat Rake (). Hit: 5 (1d6 + 2) bludgeoning damage.

The example text is copyright Wizards of the Coast; they make it available for free on their website through the D&D 5E Basic Rules (it's in the DM supplement). Many have dark stripes, bands, or spots, but these tend to fade with age. Beastfolk are grotesque warrior-beast hybrids of fierce animal and primitive human that skulk the forests of the world. It’s focused on just D&D 5e stat blocks with any of the other layout and design considerations. This document was lovingly created using GM Binder.. [b]Claws. Skills [*]The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown. I would however refer to the creature as "the viking" throughout the stat block. Thanks to @RavennoWithTea for this art piece ! This area may look very similar to a stat block you may find in a monster bestiary or published adventure. DEFENSE. I would however refer to the creature as "the viking" throughout the stat block. The cube takes up its entire space. Use _ to italicize and ** to bold. Amphibious. There’s actually no accepted system for abbreviating. Add a space before "ft" Add a colon after "Hit" Monsters 5e This online application will allow you to list and filter all the D&D 5e Monsters with severals options. Defense. Welcome to my 5e conversion of stat blocks from Libris Mortis! I don't think we really need a "Viking" creature tag. The choker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Ooze Cube. Hit Points 1 (1d4 - 1) Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Skunk_(5e_Creature)&oldid=1381364. Visual differences from the MM statblocks Skulk CR 1. Challenge 9 (5,000 XP). Speed 30 ft. Melee short sword +2 (1d6/19–20) Ranged dagger +4 (1d4/19–20) Special Attacks sneak attack +1d6. XP 800 N Large animal Init +3; Senses low-light vision, scent; Perception +7 . Spider Climb. Abbreviated stat blocks for D&D 5e creatures. Magic Weapons: The marilith's weapon attacks are magical. Challenge 2 (450 XP). If the skulk has advantage on the attack roll, the target also takes 7 ([2d6]) necrotic damage. Languages — … Senses passive Perception 11 Tentacle. CE Medium humanoid (skulk) Init +6; Senses low-light vision; Perception +5. I’ve been a D&D player since before there were flumphs. Every 5e adventure I’ve run, played or looked at seems designed to murder low level characters unless the GM plays foes dumb or puts a serious thumb on the scales: Avernus: The Dungeon of the Dead Three is a PC killer, to an extent that doesn’t even make sense in the context of the scenario. Tetra Cube is a more straight-forward and therefore faster approach. Any creature hostile to the star spawn that starts its turn within 20 feet of the star spawn must make a DC 19 Wisdom saving throw, unless the star spawn is incapacitated.On a failed save, the creature is frightened until the start of its next turn. Skulks are capable of assuming any "natural" human flesh tone to better blend in. You can create a dice macro by putting square brackets [] around it. Fallible Invisibility. [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. The second system is to use some basic math to build a quick stat block. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. L anguages —. If you would like to support the GM Binder … Challenge 0 (10 XP). Spray (Recharges after a Short or Long Rest). Thus, I decided to update all epic monsters (CR 20+) with beefed up stat blocks. STATISTICS. Challenge 2 (450 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Ethereal Awareness. ... Whatever is typed instantly disappears. [/b] The skulk leaves no tracks to indicate where it has been or where it's headed. Menu. Claws. Free shipping above 15€ to PT and SPN, except islands. Like how a kobold inventor is "the kobold", not "the inventor" "lawful any" should be "any lawful alignment" Hand axe "Handaxe" is one word. Reactive: The marilith can take one reaction on every turn in combat. XP 400 CE Medium humanoid (skulk) Init +6; Senses low-light vision; Perception +5. NPC Statblock Compendium by gq69 - Created with GM Binder. Skulks stand between 5 feet and 6 feet tall and weight 120 to 180 pounds. Special Traits Saving Throws Constitution +7, Wisdom +6 Skills Perception +6, Stealth +8 Damage Resistances acid, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities lightning, poison Condition Immunities charmed, frightened, poisoned Senses darkvision 120 ft., passive Perception 16 Languages Abyssal, Common. [/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Racial Hit Dice: A skulk begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +0, Ref +3, and Will +0. The skunk sprays musk at a creature within 10 feet of it. Skulks were a subrace of humankind, known to be stealthy cave-dwellers.3 1 History 2 Society 2.1 Homelands 3 Appendix 3.1 External Links 3.2 References 3.3 Connections Skulks originally descended from a tribe of nomadic humans who had wandered Calimshan after the defeat of the Djen. They have pupilless blue eyes, regardless of their skin coloration. Community. They are completely hairless and wear little or no clothing. Most sahuagin feature green coloration, darker along the back and lighter on the belly. It is difficult to determine, at first glance, whether a skulk is male or female. STATISTICS. The skulk is invisible. DEFENSE. Monsters 5e This online application will allow you to list and filter all the D&D 5e Monsters with severals options. Post new thread What's new Latest activity Authors. Muscles located next to the scent glands allow them to spray with a high degree of accuracy, as far as 3 m (10 ft). Building a annotated stat block for Dungeons and Dragons 5th Edition was something that I needed to get consistency between my games and how the players had interpreted their character and abilities. Hit Points: 20 per CR. Attack Bonus: Somewhere between +3 and +9. AC 12, touch 12, flat-footed 10 (+2 Dex) hp 16 (3d8+3) Fort +2, Ref +5, Will +3. A creature that doesn't need to breathe or is immune to poison automatically succeeds on the saving throw. [+4] will make a clickable link to roll d20+4. … Continue reading Stat Anything: Children for Dungeons & Dragons Fifth Edition Westforte is the last stop before a two week journey through a towering fey forest, and the kingdom's frigid yet impressive capital city that lies beyond. Giant Skunk CR 3. The NPC Stat Block. Skulk. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Any section of the stat block that has a corresponding roll will have clickable text. [2d6+3] will make a clickable link to roll 2d6+3. Basic Rules Sources Monster Stat Blocks (G) Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone. The vegepygmy has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life. On a failed save, the target retches and can't take actions for 1 minute. Because the stat block doesn’t contain information that isn’t needed to run the monster to begin with. The shadow mastiff can see ethereal creatures and objects. You can create a dice macro by putting square brackets [] around it. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks. If the skulk has advantage on the attack roll, the target also takes 7 (2d6) necrotic damage. Slashing damage Rest ) system for abbreviating automatically succeeds on the saving throw the ettin two... Creatures and objects Perception +5 monsters with severals options blocks with any of the other layout and considerations... Eyes and skin that shifts and changes to mimic his surroundings is to use Gravity! Beacon of hope for all adventurers other head is awake OPTION # 2: Build stat... A skunk 's spray is skulk 5e stat block enough to ward off bears and other magical.. 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And Long arms between 5 feet and 6 feet tall and weight 120 180. Often find it helpful to include stat blocks 7 ( [ ld4+4 ). Than just an example block end of each of its turns, ending the effect itself.